If there was one thing that was remarkable about the ‘6th generation' of gaming, which ran approximately from 1998 to 2005, it was the ascension of the medium from something ‘popular with the kids' to a fully fledged part of modern entertainment culture. As consoles were released with multi-media functions such as DVD players and began to display visuals realistic enough to gain credibility from the general public, gaming transcended major age and gender barriers for the first time and truly became an essential part of household kit. Internally it also saw Sony's golden age, the death of the Sega console, put Nintendo well and truly in the corner and also saw the arrival of a new usurper to the gaming throne.